Video duration: 368 seconds
Global video hits: 81812
Application of Augmented Reality in Architecture and Urban Space - Architecture thesis project in Ecole Spéciale d'Architecture Paris Oct 2005 by Quck Zhong Yi, with help from Alexandre Pachiaudi (Pico), Anny Galanou, Gaetan Kohler, Nicolas Trouillard, and Leila.
Video duration: 106 seconds
Global video hits: 119112
Gizmondo Augmented Reailty Game - Catapult. Please not this was never released it was in development when Gizmondo went under. There is no sound on this clip.
Video duration: 98 seconds
Global video hits: 64912
Physics is the best way in my opinion to prove that a real-time 3D tracking is indeed correct. This video is old stuff actually, you may notice there are no virtual shadows on this one (there are some on other videos) so something is missing but the result is still quite cool, isn't it ?
Video duration: 228 seconds
Global video hits: 63168
Created by Pablo Valbuena, it mixes, according to him, a "volumetric base that serves as support for a second level, a virtual projected layer that allows controlling the transformation and sequentiality of space-time."
Video duration: 161 seconds
Global video hits: 53510
High T3ch already talked about Augmented Reality. This time its about Kung FU ! It allows a full body interatction via camera sensors making the game more fun for the player.
Video duration: 86 seconds
Global video hits: 144835
It uses the same set-up that that video of Demo 2004 that-took-the-Intern et-by-storm-some-mon ths-ago-and-it-reall y-made-some-servers- crash-down-yes-it's- true! Here it shows you could move a building ! A funny side-effect of the tracking at the end, you can hit the real table and make the virtual car shake.
Video duration: 104 seconds
Global video hits: 11349
Demo of our game engine implemented for the Studierstube Augmented Reality environment within the "Virtual and Augmented Reality" lab course at the Vienna University of Technology.